The days when you actually have to go out and buy a CD for films, music, TV series, Video games, Software or go out of the way to look for fun and recreational activities. Now everything is just a tap away from your reach. You want to review the new entertainment updates or the latest album of your favorite stars everything is readily available to you in the world of web. You don’t have to waste time on genres of TV series, books, songs or games you believe you won’t like. Reviewing a bit is allowed before you actually invest your precious time into it.
If you play video games, you may have been hearing about an upcoming new game called Cyberpunk 2077.
If you do not read video game news media, however, you may not be aware of what the game actually is and why it is getting so much positive press.
What is Cyberpunk 2077? — Developed by Polish video game company CD Projekt Red, Cyberpunk 2077 is a role-playing game with a cyberpunk theme.
The game takes place in an open world in a dystopian future. It is highly customizable to each player’s gameplaying style, has an in-depth story and hundreds of quests to complete. The game also features some of the best artwork and animation in any RPG ever released.
Why is Cyberpunk 2077 getting so much praise? — There are still almost five months before the game is released, but early previews of the game show it to be one of the most complex, most in-depth and most beautifully designed games in many years.
This was to be expected, given that Cyberpunk 2077 is being designed by the same people that created the award-winning The Witcher series of games.
What was not expected, however, was just how customizable the game is, how complicated the storyline and how many quests there are to complete. Quests that are not like those in a typical RPG, but are also more customizable to the player.
Weaponry too is being spoken about as some of the best seen in an RPG.
The game will also be released as a DRM-free game, as all of CD Projekt Red’s games have been.
This is so unusual for a game of this size and caliber, gamers are excited to have the opportunity to buy and own such a game without any digital rights management attached to it.
Finally, both critics and gamers are excited about being able to play an RPG that can be completed without having to kill anyone in-game. This is not possible in most other RPGs, but CD Projekt Red added this to Cyberpunk 2077 at the request of fans.
Is Cyberpunk 2077 likely to be the best game of 2020? — While other games could be released in the next year that are not currently known about, Cyberpunk 2077 is the one that is ahead of the pack of new releases at the moment.
Unless other game developers are able to drastically improve what they are offering in their new games next year, however, there does not yet seem to be another game that is of the high caliber of Cyberpunk 2077.
That is one of many reasons why critics are already saying it is likely to be the game of 2020 as, even before release, Cyberpunk 2077 cheap is already a game that will be hard to beat.
Deciding on which pair of noise-canceling headphones to purchase can be a more difficult task than it sounds – especially considering the fact that Sony WH-1000xM3 and Bose QC35 II are at the top of the mountain, both brands offering high-quality products for the price. Both products come with virtually the same price tag, which means that at the end of the day it all comes down to their features and to preference.
The quality of the sound should be the top priority when it comes to deciding on which pair of headphones to buy. In this category, Sony’s product excels, providing a hard-hitting sound as a result of the company’s signature bass profile and the QN1 processor which makes the sound cleaner by reducing distortion. Music with plenty of bass will perform well on the WH-1000xM3, due to the fact that the headphones have a lot of low-end.
On the other hand, the QC35 II headphones provide a crisp sound. The highs and mids of the sound create a balance, but the bass is also a dominating feature. While the low-end doesn’t have as much depth when compared to the WH-100xM3, it doesn’t sound muddled and it manages to create an impact.
There are a few youtube videos we would recommend watching to get an idea of what each set of headphone entails, e.g.
Both headphones stand out when it comes to their active noise cancelation performance, however, the QC35 II is one step ahead of the WH-1000xM3. The Bose product comes with two modes when it comes to noise-canceling (low and high). The Low mode is designed to cancel noise in a quiet environment, while the High feature takes things to the highest level, blocking out any noise. Moreover, the noise cancelation feature doesn’t compromise the audio.
The WH-1000xM3 however is also able to do provide solid active noise cancelation. While its capabilities in this category are outmatched by the QC35 II, the Sony headphones are able to shut out loud train engines or a noisy crowd, but doesn’t perform as well in windy environments.
Of course, when it comes to design, determining the winner comes down to the taste of the individual buying them. However, there are certain features that the headphones have that might help one decide which one stands out for them. For example, Bose might take the cake here for those who prefer having more options to choose from in terms of color. The QC35 II comes in Black, Silver, Triple Midnight, and Midnight Blue, and for an extra fee they can be customized. The Sony headphones on the other hand come only in Black and Silver.
Other features that might be of interest are weight and battery life. The QC35 II is slightly lighter, weighing 8.2 ounces, whereas the Sony headphones are 9 ounces. As far as battery life goes, the WH-1000xM3 wins, staying on for 30 hours with noise-canceling on, whereas the Bose has a battery life of only 20. On the other hand, with the noise-canceling feature off, the QC35 II has a longer battery life than Sony, at a total of 40 hours, compared to Sony’s 38.
For years there had been a custom set in the movie industry to expect big budgeted movies like “The Terminator 2” to be the ultimate blockbuster hits of the year. And these were the kind of movies, the audience was being directed towards. However, as the years progressed, so came the rise of the Indie movie culture and more and more independent directors started coming into the mix.
It can safely be assumed that the rise of Independent films started with the release of “Sex, Lies and Videotape” in 1989 which was directed by Steven Soderbergh. The movie covered an unconventional story with a not so famous casting but the movie itself was an instant hit as it served as a stepping stone for many independent filmmakers.
Since then the independent film culture has continued to rise and over the year many indie movie studios have become subsidiaries of well reputed and known powerhouses of the industry. The rise of the Indie films culture promoted the American theater which specialized in this kind of the films which had low budgets.
As Indie films started getting popular, more and more investments started coming in. And with more investment came, more indie films started coming out which eventually led to the introduction of film festivals which served as a premium showcase for such movies. The Sundance Film Festival is just an example of how popular indie movies has gotten over the years.
However, as time has passed, not only do these filmmakers have focused on low budgets but also getting creatively independent. The best example of the progress Indie movies have made can be summed up by the fact that “American Sniper” last year was among the only big budgeted movies to have a shot at winning the best picture award whereas the competition had several independent movies like “Boyhood” and “Whiplash”.
The rise of the Indie Film culture has been massive especially in the past decade. The most commonly known Oscar narration is “David v Golliath”. And the arrival of Indie films has created a similar situation and lately based on the popularity, indie films are winning the battle in an industry that was dominated by the big powerhouses who liked to make big budgeted blockbuster movies in the past but the whole dynamic is starting to shift towards these creatively independent movies.